New Hitfeedback —

Hey Renegade Line fans,

since it's wednesday I thought it might be a good idea to remind everyone about our livestream this friday at 5 - 6pm CEST. We will show lots of work in progress and behind the scenes stuff as well as some fresh new things from the new capture the flag game mode. So if you like to see how games are made and what it actually looks like inside the engine, be sure to tune in and chat with us. Oh and you can ask us anything in the chat, just try to keep it child friendly, mh k?

(click the image to get redirected to our page)

And I while I'm here, because RV_Fiktio is lost in the woods or the lake or wherever he went on vacation, I brought you a little something in form of a new mechanic we recently introduced to Renegade Line. In order to make hitting an enemy feel better and more responsive, we added a so called "hit feedback", which should allow you to immediately tell whether or not you are stuffing an enemy with bullets.

CLICK HERE to tell us what you think about it. And yes, we already know that the .gif quality is not the greatest.

Click the image to view it in better quality.


Hey you! Not so fast...

We are working hard on the game and the website at the moment, unfortunately we are not ready to show you that page yet.

Please keep an eye out on our latest news and our social media channels, we will keep you up-to-date!

Are you excited? We are ;)