Dear players...
Steady your aim...
After a lot of work, we're finally closing the class gap, this time we bring you the Sniper class!
Main Menu Equip System
We bring proper menu functionality, equip Abilities and upgrade them, weapons, and clothing, with 3 loadouts to use per character.
Options
Options menu can now be used from the starting screen, without having to join a game
Here's how it looks
Sniper Class
And for the main course, the new class...
Check some of the new abilities for the class (click the icon to see an animation):
Please note that the state of weapons and abilities is not final, and also that it lacks some animations.
New features
Bugfixes
Other
Steady your aim...
After a lot of work, we're finally closing the class gap, this time we bring you the Sniper class!
Main Menu Equip System
We bring proper menu functionality, equip Abilities and upgrade them, weapons, and clothing, with 3 loadouts to use per character.
Options menu can now be used from the starting screen, without having to join a game
Here's how it looks
Sniper Class
And for the main course, the new class...
Check some of the new abilities for the class (click the icon to see an animation):
Please note that the state of weapons and abilities is not final, and also that it lacks some animations.
New features
- A new class (Sniper)
- We implemented a new class with new features for the game
- A new weapon type is used by the Sniper: Sniper Rifle
- 6 new talents are implemented (Smokescreen, Grappling Hook, Tracing Bullets, Super Perforator, Hefty Dagger, Super Charge)
- New complete features for the main menu
- You can now create characters for all 4 classes
- You are able to select your own weapon configuration
- You are able to select your own talents (right now everyone has 30 talent points)
- Options to the main menu (you can do all your adjustments for sound, graphic and input settings already in the main menu
- We implemented the new Unreal Engine vfx system (Niagara) and developed some new vfx effects (like Medic, Shockwave, and sniper talent effects)
- The player isn’t able to burn inside the water
Bugfixes
- Black and brown hairstyle were swapped
- Players revived with 0 Health
- Player was able to shoot while swimming
- Surprise traps were falling sometimes into the ground
- Explosive Keg was thrown to powerful
- A lot of sniper talent bugs could already be fixed during QA testing
- After dying with emote wheel, vfx effects of the emote wheel won’t disappear
Other
- A lot of code refactoring for weapons to make the new main menu work easier and to improve the code structure
- Added a new button to mute all sounds in-game instantly
- Fall damage was adjusted
- Camera position is now lower while crouching